The highly anticipated video game Grounded 2 has officially launched in early access, captivating players with its unique premise and engaging gameplay. In an exclusive interview with 9news.com.au, key figures from the development teams, Justin Vasquez, Creative Director at Eidos Montreal, and Miles Winzeler, Producer at Obsidian Entertainment, shared insights into the game’s direction and its thrilling encounters with formidable spiders.
Grounded 2 invites players to explore a vast backyard, transformed into a miniature world filled with dangers and adventures. The game builds upon the success of its predecessor, enhancing the experience with new features and improved mechanics. Vasquez expressed enthusiasm about the project, stating that the team aimed to deepen the immersion and expand the gameplay, ensuring it remains both challenging and enjoyable for newcomers and returning players alike.
One of the standout elements that players will encounter is the game’s depiction of spiders. Winzeler highlighted the design choices behind these creatures, noting that they serve not only as a source of fear but also as a significant gameplay element. “We wanted to create a sense of tension and excitement,” he explained. The spiders in Grounded 2 are crafted to be visually striking and intimidating, contributing to the overall atmosphere of the game.
The early access version of Grounded 2 allows players to experience a portion of the game while providing valuable feedback for the developers. Both Vasquez and Winzeler emphasized the importance of community input in shaping the final product. “We’re committed to listening to our players,” Vasquez stated. “Their experiences and suggestions will play a crucial role in refining the game before its full release.”
As players dive into the early access content, they will encounter a range of environments, from lush gardens to treacherous terrains. Each area presents unique challenges and opportunities for exploration, encouraging players to adapt their strategies. The developers aim to create a balance between adventure and survival, pushing players to think critically about their surroundings.
Since the original launch of Grounded in July 2020, the game has garnered a loyal fan base, thanks in part to its innovative co-op gameplay and charming art style. With the release of Grounded 2, Eidos Montreal and Obsidian Entertainment are poised to elevate the franchise further. The teams are eager for players to experience the evolution of the game and the new challenges that await.
In addition to the gameplay enhancements, Vasquez and Winzeler hinted at exciting future updates. The early access phase will serve as a testing ground for potential expansions and new features that could be added based on player feedback. “We have a roadmap in mind, but we want to be flexible,” Winzeler noted. “The community will have a big say in where we go from here.”
As Grounded 2 continues to develop, players can expect a thrilling journey that combines adventure with the excitement of facing formidable foes, including the ever-terrifying spiders. The early access launch marks just the beginning of an adventure that both developers and gamers are eager to explore together.


































